Version: 2019.2
LanguageEnglish
  • C#
Experimental: this API is experimental and might be changed or removed in the future.

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Description

Returns the default update order of all engine systems in Unity.

The default update order of Unity is the order in which systems will update unless you change it with SetPlayerLoop. The player loop returned by this method can be modified to create a custom update order which you can set using SetPlayerLoop.