• CurveWrap
  • Unity.Formats.USD
    • UsdBuildPostProcess
  • Unity.Importer.USD
    • AddMeshFilterToGameObjectsNode
    • AddMeshFilterToGameObjectsNode.InputPort
    • AddMeshFilterToGameObjectsNode.OutputPort
    • AddSkinnedMeshRendererToGameObjectsNode
    • AddSkinnedMeshRendererToGameObjectsNode.InputPort
    • AddSkinnedMeshRendererToGameObjectsNode.OutputPort
    • BaseMatrixConversionNode<T>
    • BaseMatrixConversionNode<T>.BaseInputPort
    • BaseMatrixConversionNode<T>.ExtractMatrixFromPrimJob
    • BaseMatrixConversionNode<T>.OutputPort
    • BlendShape
    • BlendShapeDescription
    • BuildHierarchyNode
    • BuildHierarchyNode.InputPort
    • BuildHierarchyNode.OutputPort
    • CameraDescription
    • CameraDescription.ProjectionType
    • ComputeNormalsAndTangentsNode
    • ComputeNormalsAndTangentsNode.InputPort
    • ComputeNormalsAndTangentsNode.OutputPort
    • ConvertSkeletonRigToXFormableNode
    • ConvertSkeletonRigToXFormableNode.InputPort
    • CreateCameraNode
    • CreateCameraNode.InputPort
    • CreateCameraNode.OutputPort
    • CreateDiskLightNode
    • CreateDiskLightNode.InputPort
    • CreateDiskLightNode.OutputPort
    • CreateDistantLightNode
    • CreateDistantLightNode.InputPort
    • CreateDistantLightNode.OutputPort
    • CreateEmptyObjectsNode
    • CreateEmptyObjectsNode.InputPort
    • CreateEmptyObjectsNode.OutputPort
    • CreateMaterialFromMeshColorNode
    • CreateMaterialFromMeshColorNode.InputPort
    • CreateMaterialFromMeshColorNode.OutputPort
    • CreateMaterialNode
    • CreateMaterialNode.InputPort
    • CreateMaterialNode.OutputPort
    • CreateRectLightNode
    • CreateRectLightNode.InputPort
    • CreateRectLightNode.OutputPort
    • CreateSphereLightNode
    • CreateSphereLightNode.InputPort
    • CreateSphereLightNode.OutputPort
    • CreateXFormNode
    • CreateXFormNode.InputPort
    • CreateXFormNode.OutputPort
    • CurveBasis
    • CurveType
    • CurvesDescription
    • CurvesImportUtils
    • DiskLightDescription
    • DisplayColorMaterialDescription
    • DisposeUsdImporterNode
    • DisposeUsdImporterNode.InputPort
    • DisposeUsdImporterNode.OutputPort
    • DistantLightDescription
    • DuplicateVerticesRemovalNode
    • DuplicateVerticesRemovalNode.InputPort
    • DuplicateVerticesRemovalNode.OutputPort
    • ExtractUsdStageMetadataNode
    • ExtractUsdStageMetadataNode.InputPort
    • ExtractUsdStageMetadataNode.OutputPort
    • FilterMeshTypeNode
    • FilterMeshTypeNode.InputPort
    • FilterMeshTypeNode.OutputPort
    • FilterMissingHierarchyNode
    • FilterMissingHierarchyNode.InputPort
    • FilterMissingHierarchyNode.OutputPort
    • FilterPrimsByKindNode
    • FilterPrimsByKindNode.InputPort
    • FilterPrimsByKindNode.OutputPort
    • FilterPrimsByTfTypeNode
    • FilterPrimsByTfTypeNode.InputPort
    • FilterPrimsByTfTypeNode.OutputPort
    • FilterPrimsByUntypedNode
    • FilterPrimsByUntypedNode.InputPort
    • FilterPrimsByUntypedNode.OutputPort
    • FilterStageByAppliedSchemaNode
    • FilterStageByAppliedSchemaNode.InputPort
    • FilterStageByAppliedSchemaNode.OutputPort
    • FilterStageByKindNode
    • FilterStageByKindNode.InputPort
    • FilterStageByKindNode.OutputPort
    • FilterStageByTfTypeNode
    • FilterStageByTfTypeNode.InputPort
    • FilterStageByTfTypeNode.OutputPort
    • FilterStageByUntypedNode
    • FilterStageByUntypedNode.InputPort
    • FilterStageByUntypedNode.OutputPort
    • GetTfTypeByNameNode
    • GetTfTypeByNameNode.InputPort
    • GetTfTypeByNameNode.OutputPort
    • IDictionaryAggregatorNode<T>
    • IDictionaryAggregatorNode<T>.InputPort
    • IDictionaryAggregatorNode<T>.OutputPort
    • IListAggregatorNode<T>
    • IListAggregatorNode<T>.InputPort
    • IListAggregatorNode<T>.OutputPort
    • LightBrightnessDescription
    • LightColorDescription
    • LightShapeDescription
    • MapMaterialToMeshNode
    • MapMaterialToMeshNode.InputPort
    • MapMaterialToMeshNode.OutputPort
    • MapTextureToMaterialNode
    • MapTextureToMaterialNode.InputPort
    • MapTextureToMaterialNode.OutputPort
    • MeshDescription
    • PrimsRegexFilterNode
    • PrimsRegexFilterNode.InputPort
    • PrimsRegexFilterNode.OutputPort
    • PrimvarToVertexAttributeMapping
    • PrimvarToVertexAttributeMappingToken
    • ReadCameraNode
    • ReadCameraNode.InputPort
    • ReadCameraNode.OutputPort
    • ReadDiskLightNode
    • ReadDiskLightNode.InputPort
    • ReadDiskLightNode.OutputPort
    • ReadDistantLightNode
    • ReadDistantLightNode.InputPort
    • ReadDistantLightNode.OutputPort
    • ReadMaterialNode
    • ReadMaterialNode.InputPort
    • ReadMaterialNode.OutputPort
    • ReadMeshMaterialDescriptionNode
    • ReadMeshMaterialDescriptionNode.InputPort
    • ReadMeshMaterialDescriptionNode.OutputPort
    • ReadMeshNode
    • ReadMeshNode.InputPort
    • ReadMeshNode.OutputPort
    • ReadRectLightNode
    • ReadRectLightNode.InputPort
    • ReadRectLightNode.OutputPort
    • ReadReferencesNode
    • ReadReferencesNode.InputPort
    • ReadReferencesNode.OutputPort
    • ReadSkeletonRootNode
    • ReadSkeletonRootNode.InputPort
    • ReadSkeletonRootNode.OutputPort
    • ReadSkinnedMeshNode
    • ReadSkinnedMeshNode.InputPort
    • ReadSkinnedMeshNode.OutputPort
    • ReadSphereLightNode
    • ReadSphereLightNode.InputPort
    • ReadSphereLightNode.OutputPort
    • ReadVisibilityNode
    • ReadVisibilityNode.InputPort
    • ReadVisibilityNode.OutputPort
    • ReadXFormNode
    • ReadXFormNode.InputPort
    • RectLightDescription
    • RigDescription
    • SampleBasisCurvesNode
    • SampleBasisCurvesNode.InputPort
    • SampleBasisCurvesNode.OutputPort
    • SampleNurbsCurvesNode
    • SampleNurbsCurvesNode.InputPort
    • SampleNurbsCurvesNode.OutputPort
    • SamplesPerStrandSetting
    • SkelUtils
    • SkinningData
    • SphereLightDescription
    • StageConversionData
    • TextureSamplerSettings
    • TextureUVTransform
    • TransformData
    • UsdMaterialDescription
    • UsdSkinnedMeshData
    • UsdStageMetadata
    • UsdStageOpenNode
    • UsdStageOpenNode.InputPort
    • UsdStageOpenNode.OutputPort
    • WriteMeshNode
    • WriteMeshNode.InputPort
    • WriteMeshNode.OutputPort
    • XFormableDescription
  • UnityEditor.Importer
    • EditorAssetLoading
    • EditorGraphLogger
    • ImporterGraphOverrideContainer
    • ImporterGraphOverrideContainer.GraphValueState
    • ModularImporter
    • ModularImporterEditor
  • UnityEditor.Importer.USD
    • CreateAnimationClipNode
    • CreateAnimationClipNode.InputPort
    • CreateAnimationClipNode.OutputPort
    • CreateTextureGenerationSettingsNode
    • CreateTextureGenerationSettingsNode.Inputs
    • CreateTextureGenerationSettingsNode.Outputs
    • CreateTextureNode
    • CreateTextureNode.InputPort
    • CreateTextureNode.OutputPort
    • CrunchedCompression
    • DefaultUSD
    • MipMapSettings
    • NormalMapFromGrayScale
    • ReadBlendShapeWeightAnimationNode
    • ReadBlendShapeWeightAnimationNode.InputPort
    • ReadBlendShapeWeightAnimationNode.OutputPort
    • ReadCameraAnimationNode
    • ReadCameraAnimationNode.ExtractKeyframesFromFloat2AttributeJob
    • ReadCameraAnimationNode.ExtractKeyframesFromFloatAttributeJob
    • ReadCameraAnimationNode.InputPort
    • ReadCameraAnimationNode.OutputPort
    • ReadJointXformAnimationNode
    • ReadJointXformAnimationNode.InputPort
    • ReadJointXformAnimationNode.OutputPort
    • ReadXFormAnimationNode
    • ReadXFormAnimationNode.ExtractKeyframesFromPrimJob
    • ReadXFormAnimationNode.InputPort
    • ReadXFormAnimationNode.OutputPort
    • ResolveSkelBindingsNode
    • ResolveSkelBindingsNode.InputPort
    • ResolveSkelBindingsNode.OutputPort
    • SkinningQueryData
    • TextureWrapModeSettings
    • TrimTransformPathNode
    • TrimTransformPathNode.InputPort
    • TrimTransformPathNode.OutputPort
    • UsdImporterGraphFactory
    • UsdImporterGraphFactoryGroom
    • UsdModularImporter
  • UnityEditor.Importer.Validation
    • ImportSettingOverrideValidationError
    • ModularImporterValidationResult
  • UnityEngine.Importer
    • AssetLoading
    • Edge
    • GraphExecutionResult
    • GraphLogger
    • GraphRunner
    • IConstantValue
    • IDestinationEdge
    • IGraphValue
    • INodeSerialization
    • INode<TInput, TOutput>
    • IOriginEdge
    • ImportConstant<T>
    • ImportResult<T>
    • ImportSetting<T>
    • ImporterGraph
    • InputPorts
    • NodeMetadataAttribute
    • NodeMetadataCache
    • NodePort
    • Node<TInput, TOutput>
    • OutputPorts
    • ResultEdge
    • RuntimeAssetLoading
    • RuntimeGraphLogger
    • SettingEdge
  • UnityEngine.Importer.Validations
    • BaseGraphValidationError
    • ConflictingComponentsValidationError<T>
    • EdgeValidationError
    • GraphValidationResult
    • ImportConstantValidationError
    • ImportSettingValidationError
    • NodeValidationError
    • ResultEdgeValidationError
    • ResultValidationError
    • SettingEdgeValidationError