Class SkinningQueryData
Structure encapsulating the skinning query data that is required by animation nodes. UsdSkelSkinningQuery objects have a limited lifetime bound to the UsdSkelCache object they come from We cache their data in order to use it later in the graph without having to move the whole UsdSkelCache object around
Inherited Members
Namespace: UnityEditor.Importer.USD
Assembly: Unity.Importer.USD.Editor.dll
Syntax
public class SkinningQueryData
Fields
blendShapeTokenToTarget
The blend shape token -> blend shape target relationship
Declaration
public Dictionary<string, string> blendShapeTokenToTarget
Field Value
Type | Description |
---|---|
Dictionary<string, string> |
meshPath
The mesh prim path
Declaration
public string meshPath
Field Value
Type | Description |
---|---|
string |