docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Struct CurvesDescription

    Represents a set of curve data buffers.

    Implements
    IDisposable
    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: Unity.Importer.USD
    Assembly: Unity.Importer.USD.dll
    Syntax
    public struct CurvesDescription : IDisposable

    Fields

    basis

    Basis of the curves.

    Declaration
    public CurveBasis basis
    Field Value
    Type Description
    CurveBasis

    curveData

    A buffer containing curve points, written consecutively.

    Declaration
    public NativeArray<float3> curveData
    Field Value
    Type Description
    NativeArray<float3>

    curveDataHeads

    The starting index of each curve set of point in the curveData buffer.

    Declaration
    public NativeArray<int> curveDataHeads
    Field Value
    Type Description
    NativeArray<int>

    type

    A buffer containing curves point, written consecutively.

    Declaration
    public CurveType type
    Field Value
    Type Description
    CurveType

    wrap

    Wrap of the curves.

    Declaration
    public CurveWrap wrap
    Field Value
    Type Description
    CurveWrap

    Methods

    Dispose()

    See documentation for <IDisposable.Dispose> for more details

    Declaration
    public void Dispose()

    Implements

    IDisposable
    In This Article
    Back to top
    Copyright © 2024 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)