Class BuildHierarchyNode.InputPort
Input ports of the BuildHierarchyNode.
Inherited Members
Namespace: Unity.Importer.USD
Assembly: Unity.Importer.USD.dll
Syntax
public class BuildHierarchyNode.InputPort : InputPorts
Fields
gameObjects
A PrimPath-GameObjects to converted as a Unity GameObjects hierarchy.
Declaration
public Dictionary<string, GameObject> gameObjects
Field Value
Type | Description |
---|---|
Dictionary<string, GameObject> |
preserveSceneRoot
Creates a additional root game object when there is only 1 game object. The root game object is always created when there are multiple game objects.
Declaration
public bool preserveSceneRoot
Field Value
Type | Description |
---|---|
bool |
stage
The current USD Stage, used to get this USD PseudoRoot.
Declaration
public UsdStage stage
Field Value
Type | Description |
---|---|
UsdStage |