docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Class MapTextureToMaterialNode.InputPort

    Input ports of the MapTextureToMaterialNode.

    Inheritance
    object
    InputPorts
    MapTextureToMaterialNode.InputPort
    Inherited Members
    InputPorts.AssetLoading
    InputPorts.GraphLogger
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Unity.Importer.USD
    Assembly: Unity.Importer.USD.dll
    Syntax
    public class MapTextureToMaterialNode.InputPort : InputPorts

    Fields

    clearCoatRoughnessTextures

    A TextureId-Texture mapping containing the clear-coat roughness textures that will be assigned to the materials.

    Declaration
    public Dictionary<string, Texture> clearCoatRoughnessTextures
    Field Value
    Type Description
    Dictionary<string, Texture>

    clearCoatTextures

    A TextureId-Texture mapping containing the clear-coat textures that will be assigned to the materials.

    Declaration
    public Dictionary<string, Texture> clearCoatTextures
    Field Value
    Type Description
    Dictionary<string, Texture>

    diffuseColorTextures

    A TextureId-Texture mapping containing the diffuse colortextures that will be assigned to the materials.

    Declaration
    public Dictionary<string, Texture> diffuseColorTextures
    Field Value
    Type Description
    Dictionary<string, Texture>

    displacementTextures

    A TextureId-Texture mapping containing the displacement textures that will be assigned to the materials.

    Declaration
    public Dictionary<string, Texture> displacementTextures
    Field Value
    Type Description
    Dictionary<string, Texture>

    emissiveColorTextures

    A TextureId-Texture mapping containing the emissive color textures that will be assigned to the materials.

    Declaration
    public Dictionary<string, Texture> emissiveColorTextures
    Field Value
    Type Description
    Dictionary<string, Texture>

    materialDescriptions

    A MaterialPrimPath-UsdMaterialDescription mapping that will be used to map textures to their respective materials.

    Declaration
    public Dictionary<string, UsdMaterialDescription> materialDescriptions
    Field Value
    Type Description
    Dictionary<string, UsdMaterialDescription>

    materials

    A MaterialPrimPath-Material mapping containing the material that need to have their texture assigned.

    Declaration
    public Dictionary<string, Material> materials
    Field Value
    Type Description
    Dictionary<string, Material>

    metallicTextures

    A TextureId-Texture mapping containing the metallic textures that will be assigned to the materials.

    Declaration
    public Dictionary<string, Texture> metallicTextures
    Field Value
    Type Description
    Dictionary<string, Texture>

    normalTextures

    A TextureId-Texture mapping containing the normal textures that will be assigned to the materials.

    Declaration
    public Dictionary<string, Texture> normalTextures
    Field Value
    Type Description
    Dictionary<string, Texture>

    occlusionTextures

    A TextureId-Texture mapping containing the occlusion textures that will be assigned to the materials.

    Declaration
    public Dictionary<string, Texture> occlusionTextures
    Field Value
    Type Description
    Dictionary<string, Texture>

    opacityTextures

    A TextureId-Texture mapping containing the opacity textures that will be assigned to the materials.

    Declaration
    public Dictionary<string, Texture> opacityTextures
    Field Value
    Type Description
    Dictionary<string, Texture>

    roughnessTextures

    A TextureId-Texture mapping containing the roughness textures that will be assigned to the materials.

    Declaration
    public Dictionary<string, Texture> roughnessTextures
    Field Value
    Type Description
    Dictionary<string, Texture>

    specularColorTextures

    A TextureId-Texture mapping containing the specular color textures that will be assigned to the materials.

    Declaration
    public Dictionary<string, Texture> specularColorTextures
    Field Value
    Type Description
    Dictionary<string, Texture>
    In This Article
    Back to top
    Copyright © 2024 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)