Struct NodePort
Assembly: Unity.Importer.dll
Syntax
[Serializable]
public struct NodePort : IEquatable<NodePort>
Properties
FieldName
Declaration
public string FieldName { get; }
Property Value
Node
Declaration
public INode<InputPorts, OutputPorts> Node { get; }
Property Value
Methods
Equals(object)
Declaration
public override bool Equals(object obj)
Parameters
Type |
Name |
Description |
object |
obj |
|
Returns
Overrides
Equals(NodePort)
Declaration
public bool Equals(NodePort other)
Parameters
Returns
GetHashCode()
Declaration
public override int GetHashCode()
Returns
Overrides
ToString()
Declaration
public override string ToString()
Returns
Overrides
Implements