Struct TextureSamplerSettings
Describes the parameters of a texture sampler.
Assembly: Unity.Importer.USD.dll
Syntax
public struct TextureSamplerSettings
Fields
UVName
The name of texture coordinate.
Declaration
Field Value
UVTransform
UV transform applied to the sampled texture.
Declaration
public TextureUVTransform UVTransform
Field Value
samplerId
Identifier of the texture sampler.
Declaration
Field Value
textureBias
Bias to be applied to all components of the texture.
Declaration
public Vector4 textureBias
Field Value
textureChannel
Color channel of the sampled texture.
Declaration
public string textureChannel
Field Value
texturePath
file path of the sampled texture.
Declaration
public string texturePath
Field Value
textureScale
Scale to be applied to all components of the texture.
Declaration
public Vector4 textureScale
Field Value
wrapS
Horizontal wrap mode of the texture.
Declaration
public TextureWrapMode wrapS
Field Value
wrapT
Vertical wrap mode of the texture.
Declaration
public TextureWrapMode wrapT
Field Value
Methods
Equals(object)
Declaration
public override bool Equals(object obj)
Parameters
Type |
Name |
Description |
object |
obj |
|
Returns
Overrides
GetHashCode()
Declaration
public override int GetHashCode()
Returns
Overrides