docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Class ResolveSkelBindingsNode.OutputPort

    Output ports of the ResolveSkelBindingsNode.

    Inheritance
    object
    OutputPorts
    ResolveSkelBindingsNode.OutputPort
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: UnityEditor.Importer.USD
    Assembly: Unity.Importer.USD.Editor.dll
    Syntax
    public class ResolveSkelBindingsNode.OutputPort : OutputPorts

    Fields

    skelAnimToSkelSkeletons

    The animated bindings

    Declaration
    public Dictionary<UsdSkelAnimation, List<UsdSkelSkeleton>> skelAnimToSkelSkeletons
    Field Value
    Type Description
    Dictionary<UsdSkelAnimation, List<UsdSkelSkeleton>>

    skelAnimToSkinningQueryData

    The existing skinning queries that relate to the animated bindings

    Declaration
    public Dictionary<UsdSkelAnimation, List<SkinningQueryData>> skelAnimToSkinningQueryData
    Field Value
    Type Description
    Dictionary<UsdSkelAnimation, List<SkinningQueryData>>

    skinlessSkeletons

    The skinless skeletons

    Declaration
    public List<UsdSkelSkeleton> skinlessSkeletons
    Field Value
    Type Description
    List<UsdSkelSkeleton>
    In This Article
    Back to top
    Copyright © 2024 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)