Class ReadReferencesNode
This node will parse the given prims and output a mapping of prim path to their Master prim path. If the prim is not a proxy and a master prim does not exist, the prim path will be mapped with its own path.
Inheritance
ReadReferencesNode
Inherited Members
Namespace: Unity.Importer.USD
Assembly: Unity.Importer.USD.dll
Syntax
[NodeMetadata("ReadReferencesNode", 1)]
public class ReadReferencesNode : Node<ReadReferencesNode.InputPort, ReadReferencesNode.OutputPort>, INode<ReadReferencesNode.InputPort, ReadReferencesNode.OutputPort>, INodeSerialization
Methods
Run()
See the documentation for <Node{TInput,TOutput}.Run> in the com.unity.importer package documentation for details
Declaration
public override void Run()
Overrides
UnityEngine.Importer.Node<Unity.Importer.USD.ReadReferencesNode.InputPort, Unity.Importer.USD.ReadReferencesNode.OutputPort>.Run()