docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Class CreateMaterialFromMeshColorNode.InputPort

    Input ports of the CreateMaterialFromMeshColorNode.

    Inheritance
    object
    InputPorts
    CreateMaterialFromMeshColorNode.InputPort
    Inherited Members
    InputPorts.AssetLoading
    InputPorts.GraphLogger
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Unity.Importer.USD
    Assembly: Unity.Importer.USD.dll
    Syntax
    public class CreateMaterialFromMeshColorNode.InputPort : InputPorts

    Fields

    displayColorMaterialDescriptions

    A MaterialPrimPath-DisplayColorMaterialDescription mapping containing all the material data needed to create the materials.

    Declaration
    public Dictionary<string, DisplayColorMaterialDescription> displayColorMaterialDescriptions
    Field Value
    Type Description
    Dictionary<string, DisplayColorMaterialDescription>

    usdPreviewSurfaceShader

    The shader used to create USDPreviewSurface material

    Declaration
    public Shader usdPreviewSurfaceShader
    Field Value
    Type Description
    Shader
    In This Article
    Back to top
    Copyright © 2024 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)