Class ReadBlendShapeWeightAnimationNode
This node will read skeletal blend shape weight animation The node has a single output: all the found animation for animated blend shape weights
Inheritance
ReadBlendShapeWeightAnimationNode
Implements
Inherited Members
Namespace: UnityEditor.Importer.USD
Assembly: Unity.Importer.USD.Editor.dll
Syntax
[NodeMetadata("ReadBlendShapeWeightAnimationNode", 0)]
public class ReadBlendShapeWeightAnimationNode : Node<ReadBlendShapeWeightAnimationNode.InputPort, ReadBlendShapeWeightAnimationNode.OutputPort>, INode<ReadBlendShapeWeightAnimationNode.InputPort, ReadBlendShapeWeightAnimationNode.OutputPort>, INodeSerialization
Methods
Run()
See the documentation for <Node{TInput,TOutput}.Run> in the com.unity.importer package documentation for details
Declaration
public override void Run()
Overrides
UnityEngine.Importer.Node<UnityEditor.Importer.USD.ReadBlendShapeWeightAnimationNode.InputPort, UnityEditor.Importer.USD.ReadBlendShapeWeightAnimationNode.OutputPort>.Run()