Class ReadJointXformAnimationNode
This node will read skeletal joint xform animation from given bindings of UsdSkelAnimation to UsdSkelSkeletons The node has a single output: all the found animation for animated joints
Inheritance
ReadJointXformAnimationNode
Implements
Inherited Members
Namespace: UnityEditor.Importer.USD
Assembly: Unity.Importer.USD.Editor.dll
Syntax
[NodeMetadata("ReadJointXformAnimationNode", 1)]
public class ReadJointXformAnimationNode : Node<ReadJointXformAnimationNode.InputPort, ReadJointXformAnimationNode.OutputPort>, INode<ReadJointXformAnimationNode.InputPort, ReadJointXformAnimationNode.OutputPort>, INodeSerialization
Methods
Run()
See the documentation for <Node{TInput,TOutput}.Run> in the com.unity.importer package documentation for details
Declaration
public override void Run()
Overrides
UnityEngine.Importer.Node<UnityEditor.Importer.USD.ReadJointXformAnimationNode.InputPort, UnityEditor.Importer.USD.ReadJointXformAnimationNode.OutputPort>.Run()