Class ReadCameraAnimationNode
This node will read transform animation data from UsdGeomCamera prims in the USD stage.
Inheritance
ReadCameraAnimationNode
Implements
Inherited Members
Namespace: UnityEditor.Importer.USD
Assembly: Unity.Importer.USD.Editor.dll
Syntax
[NodeMetadata("ReadCameraAnimationNode", 0)]
public class ReadCameraAnimationNode : Node<ReadCameraAnimationNode.InputPort, ReadCameraAnimationNode.OutputPort>, INode<ReadCameraAnimationNode.InputPort, ReadCameraAnimationNode.OutputPort>, INodeSerialization
Methods
Run()
See the documentation for <Node{TInput,TOutput}.Run> in the com.unity.importer package documentation for details
Declaration
public override void Run()
Overrides
UnityEngine.Importer.Node<UnityEditor.Importer.USD.ReadCameraAnimationNode.InputPort, UnityEditor.Importer.USD.ReadCameraAnimationNode.OutputPort>.Run()