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    Class ReadSkinnedMeshNode.InputPort

    Input ports of the ReadSkinnedMeshNode.

    Inheritance
    object
    InputPorts
    ReadSkinnedMeshNode.InputPort
    Inherited Members
    InputPorts.AssetLoading
    InputPorts.GraphLogger
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Unity.Importer.USD
    Assembly: Unity.Importer.USD.dll
    Syntax
    public class ReadSkinnedMeshNode.InputPort : InputPorts

    Fields

    PrimVarMapping

    This structure defines the mappings between Primvar names in UsdGeomMesh and vertex channels in the resulting MeshDescriptions.

    Declaration
    public PrimvarToVertexAttributeMapping PrimVarMapping
    Field Value
    Type Description
    PrimvarToVertexAttributeMapping

    SkinnedMeshData

    Skinned mesh data used for computing vertex weight and joint indices.

    Declaration
    public Dictionary<string, UsdSkinnedMeshData> SkinnedMeshData
    Field Value
    Type Description
    Dictionary<string, UsdSkinnedMeshData>

    UsdMeshes

    List of USD meshes to convert. This can include mesh prims that are USD references.

    Declaration
    public List<UsdPrim> UsdMeshes
    Field Value
    Type Description
    List<UsdPrim>

    UsdSkelBlendShapes

    List of USD blendshapes to convert.

    Declaration
    public Dictionary<string, UsdSkelBlendShape[]> UsdSkelBlendShapes
    Field Value
    Type Description
    Dictionary<string, UsdSkelBlendShape[]>

    usdMetadata

    USD stage metadata.

    Declaration
    public UsdStageMetadata usdMetadata
    Field Value
    Type Description
    UsdStageMetadata
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