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    Struct SettingEdge

    A setting edge connects a setting id to an input of any Node<TInput, TOutput> in the graph.

    Implements
    IEquatable<SettingEdge>
    IDestinationEdge
    Inherited Members
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: UnityEngine.Importer
    Assembly: Unity.Importer.dll
    Syntax
    [Serializable]
    public struct SettingEdge : IEquatable<SettingEdge>, IDestinationEdge
    Remarks

    A valid setting edge must abide to the following rules :

    • destination is an input field of a node in the graph
    • id is an import setting id in the graph
    • import setting and destination field are of the same type
    • setting edge is unique
    • only one incoming edge/SettingEdge per input

    Constructors

    SettingEdge(string, INode<InputPorts, OutputPorts>, string)

    A setting edge connects a setting id to an input of any Node<TInput, TOutput> in the graph.

    Declaration
    public SettingEdge(string settingId, INode<InputPorts, OutputPorts> destination, string destinationFieldName)
    Parameters
    Type Name Description
    string settingId

    The ImporterGraph setting's Id that will be injected to an input of a INode<TInput, TOutput>.

    INode<InputPorts, OutputPorts> destination

    The SettingEdge destination INode<TInput, TOutput>.

    string destinationFieldName

    The SettingEdge destination input field on the destination INode<TInput, TOutput>.

    Properties

    Destination

    A NodePort representing the destination of the SettingEdge.

    Declaration
    public NodePort Destination { get; }
    Property Value
    Type Description
    NodePort

    Id

    The setting id of the ImportSetting<T> from which to retrieve the setting's value.

    Declaration
    public string Id { get; }
    Property Value
    Type Description
    string

    Methods

    Equals(object)

    Declaration
    public override bool Equals(object obj)
    Parameters
    Type Name Description
    object obj
    Returns
    Type Description
    bool
    Overrides
    ValueType.Equals(object)

    Equals(SettingEdge)

    Declaration
    public bool Equals(SettingEdge other)
    Parameters
    Type Name Description
    SettingEdge other
    Returns
    Type Description
    bool

    GetHashCode()

    Declaration
    public override int GetHashCode()
    Returns
    Type Description
    int
    Overrides
    ValueType.GetHashCode()

    ToString()

    Declaration
    public override string ToString()
    Returns
    Type Description
    string
    Overrides
    ValueType.ToString()

    Implements

    IEquatable<T>
    IDestinationEdge
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