Struct Edge
Assembly: Unity.Importer.dll
Syntax
[Serializable]
public struct Edge : IEquatable<Edge>, IOriginEdge, IDestinationEdge
Constructors
Declaration
public Edge(INode<InputPorts, OutputPorts> origin, string originFieldName, INode<InputPorts, OutputPorts> destination, string destinationFieldName)
Parameters
Properties
Destination
A NodePort representing the destination of the Edge.
Declaration
public NodePort Destination { get; }
Property Value
Origin
A NodePort representing the origin of the Edge.
Declaration
public NodePort Origin { get; }
Property Value
Methods
Equals(object)
Declaration
public override bool Equals(object obj)
Parameters
| Type |
Name |
Description |
| object |
obj |
|
Returns
Overrides
Equals(Edge)
Declaration
public bool Equals(Edge other)
Parameters
| Type |
Name |
Description |
| Edge |
other |
|
Returns
GetHashCode()
Declaration
public override int GetHashCode()
Returns
Overrides
ToString()
Declaration
public override string ToString()
Returns
Overrides
Implements