Class ReadSkinnedMeshNode
This node will use the provided usdMeshes and convert them to Unity skinned meshes.
Inheritance
ReadSkinnedMeshNode
Inherited Members
Namespace: Unity.Importer.USD
Assembly: Unity.Importer.USD.dll
Syntax
[NodeMetadata("ReadSkinnedMeshNode", 7)]
public class ReadSkinnedMeshNode : Node<ReadSkinnedMeshNode.InputPort, ReadSkinnedMeshNode.OutputPort>, INode<ReadSkinnedMeshNode.InputPort, ReadSkinnedMeshNode.OutputPort>, INodeSerialization
Methods
Run()
See the documentation for <Node{TInput,TOutput}.Run> in the com.unity.importer package documentation for details
Declaration
public override void Run()
Overrides
UnityEngine.Importer.Node<Unity.Importer.USD.ReadSkinnedMeshNode.InputPort, Unity.Importer.USD.ReadSkinnedMeshNode.OutputPort>.Run()