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    Class ComputeNormalsAndTangentsNode.InputPort

    Input ports of the ComputeNormalsAndTangentsNode.

    Inheritance
    object
    InputPorts
    ComputeNormalsAndTangentsNode.InputPort
    Inherited Members
    InputPorts.AssetLoading
    InputPorts.GraphLogger
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Unity.Importer.USD
    Assembly: Unity.Importer.USD.dll
    Syntax
    public class ComputeNormalsAndTangentsNode.InputPort : InputPorts

    Fields

    pathToUnityMesh

    A primPath-Mesh mapping containing the mesh of the usd file.

    Declaration
    public Dictionary<string, Mesh> pathToUnityMesh
    Field Value
    Type Description
    Dictionary<string, Mesh>

    recalculateNormals

    A flag telling if mesh normals should be recalculated if missing.

    Declaration
    public bool recalculateNormals
    Field Value
    Type Description
    bool

    recalculateTangents

    A flag telling if mesh tangents should be recalculated if missing or if normals have been recalculated.

    Declaration
    public bool recalculateTangents
    Field Value
    Type Description
    bool
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