docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Struct ImporterGraphOverrideContainer.GraphValueState

    This struct represents an ImportSetting<T> from an ImporterGraph and it overridden state from a ModularImporter.

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: UnityEditor.Importer
    Assembly: Unity.Importer.Editor.dll
    Syntax
    [Serializable]
    public struct ImporterGraphOverrideContainer.GraphValueState

    Constructors

    GraphValueState(IGraphValue, bool)

    Creates a new instance of ImporterGraphOverrideContainer.GraphValueState.

    Declaration
    public GraphValueState(IGraphValue value, bool isOverride)
    Parameters
    Type Name Description
    IGraphValue value

    An ImportSetting<T>.

    bool isOverride

    The overriden state of the value.

    Fields

    isOverride

    The current overriden state of the setting. True if the settings has an override in the ModularImporter, false otherwise.

    Declaration
    public bool isOverride
    Field Value
    Type Description
    bool

    value

    The ImportSetting<T> value.

    Declaration
    [SerializeReference]
    public IGraphValue value
    Field Value
    Type Description
    IGraphValue
    In This Article
    Back to top
    Copyright © 2024 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)