Class CreateEmptyObjectsNode
This node will create empty GameObjects in the hierarchy, at the path of the provided prims.
Inheritance
CreateEmptyObjectsNode
Implements
Inherited Members
Namespace: Unity.Importer.USD
Assembly: Unity.Importer.USD.dll
Syntax
[NodeMetadata("CreateEmptyObjectsNode", 1)]
public class CreateEmptyObjectsNode : Node<CreateEmptyObjectsNode.InputPort, CreateEmptyObjectsNode.OutputPort>, INode<CreateEmptyObjectsNode.InputPort, CreateEmptyObjectsNode.OutputPort>, INodeSerialization
Methods
Run()
See the documentation for <Node{TInput,TOutput}.Run> in the com.unity.importer package documentation for details
Declaration
public override void Run()
Overrides
UnityEngine.Importer.Node<Unity.Importer.USD.CreateEmptyObjectsNode.InputPort, Unity.Importer.USD.CreateEmptyObjectsNode.OutputPort>.Run()