Class ComputeNormalsAndTangentsNode
Recompute normals and tangents for mesh that are missing any of them.
Inheritance
ComputeNormalsAndTangentsNode
Implements
Inherited Members
Namespace: Unity.Importer.USD
Assembly: Unity.Importer.USD.dll
Syntax
[NodeMetadata("ComputeNormalsAndTangentsNode", 0)]
public class ComputeNormalsAndTangentsNode : Node<ComputeNormalsAndTangentsNode.InputPort, ComputeNormalsAndTangentsNode.OutputPort>, INode<ComputeNormalsAndTangentsNode.InputPort, ComputeNormalsAndTangentsNode.OutputPort>, INodeSerialization
Methods
Run()
See the documentation for <Node{TInput,TOutput}.Run> in the com.unity.importer package documentation for details
Declaration
public override void Run()
Overrides
UnityEngine.Importer.Node<Unity.Importer.USD.ComputeNormalsAndTangentsNode.InputPort, Unity.Importer.USD.ComputeNormalsAndTangentsNode.OutputPort>.Run()