Struct CrunchedCompression
Use crunch compression, if applicable.
Inherited Members
Namespace: UnityEditor.Importer.USD
Assembly: Unity.Importer.USD.Editor.dll
Syntax
[Serializable]
public struct CrunchedCompression
Fields
compressionQuality
Quality of the crunched compression.
Declaration
public TextureCompressionQuality compressionQuality
Field Value
Type | Description |
---|---|
TextureCompressionQuality |
See Also
useCrunchedCompression
True if texture should use crunched compression.
Declaration
public bool useCrunchedCompression
Field Value
Type | Description |
---|---|
bool |