Class UsdStageOpenNode
This node will create a USD stage for the imported USD file.
Inherited Members
Namespace: Unity.Importer.USD
Assembly: Unity.Importer.USD.dll
Syntax
[NodeMetadata("UsdStageOpenNode", 3)]
public class UsdStageOpenNode : Node<UsdStageOpenNode.InputPort, UsdStageOpenNode.OutputPort>, INode<UsdStageOpenNode.InputPort, UsdStageOpenNode.OutputPort>, INodeSerialization
Remarks
When used in the Unity Editor, this node is also looking for all references the USD stage is using and will error out if any of them are outside of the Unity project. If all referenced files are in the project, it'll add a dependency to them so that the composition stays up to date whenever another file is changed.
Methods
Run()
See the documentation for <Node{TInput,TOutput}.Run> in the com.unity.importer package documentation for details
Declaration
public override void Run()
Overrides
UnityEngine.Importer.Node<Unity.Importer.USD.UsdStageOpenNode.InputPort, Unity.Importer.USD.UsdStageOpenNode.OutputPort>.Run()