Struct TextureWrapModeSettings
Specifies how the texture behaves when it tiles.
Inherited Members
Namespace: UnityEditor.Importer.USD
Assembly: Unity.Importer.USD.Editor.dll
Syntax
[Serializable]
public struct TextureWrapModeSettings
  Fields
u
Texture U coordinate wrapping mode.
Declaration
public TextureWrapMode u
  Field Value
| Type | Description | 
|---|---|
| TextureWrapMode | 
See Also
v
Texture V coordinate wrapping mode.
Declaration
public TextureWrapMode v
  Field Value
| Type | Description | 
|---|---|
| TextureWrapMode | 
See Also
w
Texture W coordinate wrapping mode.
Declaration
public TextureWrapMode w
  Field Value
| Type | Description | 
|---|---|
| TextureWrapMode | 
See Also
Properties
all
Selects U, V, and W coordinate wrapping mode.
Declaration
public TextureWrapMode all { get; set; }
  Property Value
| Type | Description | 
|---|---|
| TextureWrapMode |