Struct TextureWrapModeSettings
Specifies how the texture behaves when it tiles.
Inherited Members
Namespace: UnityEditor.Importer.USD
Assembly: Unity.Importer.USD.Editor.dll
Syntax
[Serializable]
public struct TextureWrapModeSettings
Fields
u
Texture U coordinate wrapping mode.
Declaration
public TextureWrapMode u
Field Value
Type | Description |
---|---|
TextureWrapMode |
See Also
v
Texture V coordinate wrapping mode.
Declaration
public TextureWrapMode v
Field Value
Type | Description |
---|---|
TextureWrapMode |
See Also
w
Texture W coordinate wrapping mode.
Declaration
public TextureWrapMode w
Field Value
Type | Description |
---|---|
TextureWrapMode |
See Also
Properties
all
Selects U, V, and W coordinate wrapping mode.
Declaration
public TextureWrapMode all { get; set; }
Property Value
Type | Description |
---|---|
TextureWrapMode |