Class MapMaterialToMeshNode
This node will assign the provided Unity Materials to their corresponding MeshFilter.
Inheritance
MapMaterialToMeshNode
Implements
Inherited Members
Namespace: Unity.Importer.USD
Assembly: Unity.Importer.USD.dll
Syntax
[NodeMetadata("MapMaterialToMeshNode", 2)]
public class MapMaterialToMeshNode : Node<MapMaterialToMeshNode.InputPort, MapMaterialToMeshNode.OutputPort>, INode<MapMaterialToMeshNode.InputPort, MapMaterialToMeshNode.OutputPort>, INodeSerialization
Methods
Run()
See the documentation for <Node{TInput,TOutput}.Run> in the com.unity.importer package documentation for details
Declaration
public override void Run()
Overrides
UnityEngine.Importer.Node<Unity.Importer.USD.MapMaterialToMeshNode.InputPort, Unity.Importer.USD.MapMaterialToMeshNode.OutputPort>.Run()