Class ReadSkeletonRootNode
This node will read skeleton roots data from the skeleton root prims and output their blend shape and rig data.
Inheritance
ReadSkeletonRootNode
Implements
Inherited Members
Namespace: Unity.Importer.USD
Assembly: Unity.Importer.USD.dll
Syntax
[NodeMetadata("ReadSkeletonRootNode", 4)]
public class ReadSkeletonRootNode : Node<ReadSkeletonRootNode.InputPort, ReadSkeletonRootNode.OutputPort>, INode<ReadSkeletonRootNode.InputPort, ReadSkeletonRootNode.OutputPort>, INodeSerialization
Methods
Run()
See the documentation for <Node{TInput,TOutput}.Run> in the com.unity.importer package documentation for details
Declaration
public override void Run()
Overrides
UnityEngine.Importer.Node<Unity.Importer.USD.ReadSkeletonRootNode.InputPort, Unity.Importer.USD.ReadSkeletonRootNode.OutputPort>.Run()