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    Struct RigDescription

    Represents a skeleton transform data

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: Unity.Importer.USD
    Assembly: Unity.Importer.USD.dll
    Syntax
    public struct RigDescription

    Fields

    jointTransformMatrix

    The transform matrices of this skeleton joints, used to create the hierarchy Transform and initialise them.

    Declaration
    public Dictionary<string, float4x4> jointTransformMatrix
    Field Value
    Type Description
    Dictionary<string, float4x4>
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