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    Struct ReadCameraAnimationNode.ExtractKeyframesFromFloat2AttributeJob

    Implements
    IJobParallelFor
    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: UnityEditor.Importer.USD
    Assembly: Unity.Importer.USD.Editor.dll
    Syntax
    protected struct ReadCameraAnimationNode.ExtractKeyframesFromFloat2AttributeJob : IJobParallelFor

    Fields

    attributeHandle

    Declaration
    [NativeDisableUnsafePtrRestriction]
    [ReadOnly]
    public IntPtr attributeHandle
    Field Value
    Type Description
    IntPtr

    keyframesX

    Declaration
    [WriteOnly]
    public NativeArray<Keyframe> keyframesX
    Field Value
    Type Description
    NativeArray<Keyframe>

    keyframesY

    Declaration
    [WriteOnly]
    public NativeArray<Keyframe> keyframesY
    Field Value
    Type Description
    NativeArray<Keyframe>

    timeCodes

    Declaration
    [NativeDisableContainerSafetyRestriction]
    [ReadOnly]
    [DeallocateOnJobCompletion]
    public NativeArray<double> timeCodes
    Field Value
    Type Description
    NativeArray<double>

    timeCodesPerSecond

    Declaration
    public double timeCodesPerSecond
    Field Value
    Type Description
    double

    valueScaleX

    Declaration
    public float valueScaleX
    Field Value
    Type Description
    float

    valueScaleY

    Declaration
    public float valueScaleY
    Field Value
    Type Description
    float

    Methods

    Execute(int)

    Implement this method to perform work against a specific iteration index.

    Declaration
    public void Execute(int i)
    Parameters
    Type Name Description
    int i

    Implements

    IJobParallelFor
    In This Article
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