Class ReadSkeletonRootNode.InputPort
Input ports of the ReadSkeletonRootNode.
Inherited Members
Namespace: Unity.Importer.USD
Assembly: Unity.Importer.USD.dll
Syntax
public class ReadSkeletonRootNode.InputPort : InputPorts
Fields
blendShapes
A list of UsdSkelBlendShape prims, to be read, converted to <pxr.UsdSkelBlendShape> and linked to their respective skeleton root path.
Declaration
public List<UsdPrim> blendShapes
Field Value
Type | Description |
---|---|
List<UsdPrim> |
skeletonPrims
A list of SkelRoot prims, to be read and converted to <pxr.UsdSkelBlendShape> and UsdSkinnedMeshData.
Declaration
public List<UsdPrim> skeletonPrims
Field Value
Type | Description |
---|---|
List<UsdPrim> |
skinlessSkeletons
UsdSkelSkeleton prims that are not skinned. The UsdSkelCache will not return bindings for these but we still want to create the joint hierarchy in Unity
Declaration
public List<UsdSkelSkeleton> skinlessSkeletons
Field Value
Type | Description |
---|---|
List<UsdSkelSkeleton> |
usdMetadata
USD stage metadata.
Declaration
public UsdStageMetadata usdMetadata
Field Value
Type | Description |
---|---|
UsdStageMetadata |