Version: 2023.2
言語: 日本語

RenderPickingArgs

struct in UnityEditor

マニュアルに切り替える

説明

Provides information about what is expected to render during the current picking rendering callback.

変数

pickingIndexSpecifies the picking index value that the first pickable object uses to write to the picking render texture.
renderObjectSetA set of GameObjects to check and determine what this callback is expected to render.
renderPickingTypeSpecifies the type of the current picking rendering the callback is invoked with.

Public 関数

NeedToRenderForPickingChecks whether a GameObject should be rendered in the current render picking callback.
RenderObjectSetContainsThe function tests whether a GameObject is in the RenderPickingArgs.renderObjectSet.