Version: 2023.2
言語: 日本語

BuildAssetBundlesParameters

struct in UnityEditor

マニュアルに切り替える

説明

Provide various options to control the behavior of BuildPipeline.BuildAssetBundles.

変数

bundleDefinitionsArray defining the name and contents of each AssetBundle. (optional)
extraScriptingDefinesUser-specified preprocessor defines used while compiling assemblies during the AssetBundle build. (optional)
optionsFlags from the BuildAssetBundleOptions enum. (optional)
outputPathアセットバンドルの出力パス
subtargetThe subtarget to build. (optional)
targetPlatformThe BuildTarget to build. (optional)