Version: 2023.2
言語: 日本語

IDataModeController

interface in UnityEditor

マニュアルに切り替える

説明

Interface with which any EditorWindow can interact with DataMode functionalities. To obtain an instance, use EditorWindow.dataModeController.

This interface displays a switch in the docking area when the window is visible and has more than one supported DataModes.

変数

dataModeReturns the DataMode currently active for the EditorWindow that owns this instance of IDataModeController.

Public 関数

TryChangeDataModeRequests a DataMode change for the EditorWindow.
UpdateSupportedDataModesUpdates the list of DataModes that the EditorWindow supports, and sets the preferred DataMode to use when the DataMode switcher UI is set to Automatic.

Events

dataModeChangedEvent for subscribing to DataMode changes.