Version: 2023.2
언어: 한국어

RenderPickingArgs

struct in UnityEditor

매뉴얼로 전환

설명

Provides information about what is expected to render during the current picking rendering callback.

변수

pickingIndexSpecifies the picking index value that the first pickable object uses to write to the picking render texture.
renderObjectSetA set of GameObjects to check and determine what this callback is expected to render.
renderPickingTypeSpecifies the type of the current picking rendering the callback is invoked with.

Public 함수

NeedToRenderForPickingChecks whether a GameObject should be rendered in the current render picking callback.
RenderObjectSetContainsThe function tests whether a GameObject is in the RenderPickingArgs.renderObjectSet.