Version: 2023.2
言語: 日本語

SearchProposition

struct in UnityEditor.Search

マニュアルに切り替える

説明

Search propositions are used to display choices to the user to add new filters to a search query.

static IEnumerable<SearchProposition> EnumerateDecalPropositions(SearchContext context, SearchPropositionOptions options)
{
    if (!options.flags.HasAny(SearchPropositionFlags.QueryBuilder))
        yield break;

    var shaderIcon = EditorGUIUtility.Load("Shader Icon") as Texture2D;
    yield return new SearchProposition(category: "Affects", label: "Base Color", replacement: "affectalbedo=1", icon: shaderIcon);
    yield return new SearchProposition(category: "Affects", label: "Normal", replacement: "affectnormal=1", icon: shaderIcon);
    yield return new SearchProposition(category: "Affects", label: "Metal", replacement: "affectmetal=1", icon: shaderIcon);
    yield return new SearchProposition(category: "Affects", label: "Ambient Occlusion", replacement: "affectao=1", icon: shaderIcon);
    yield return new SearchProposition(category: "Affects", label: "Smoothness", replacement: "affectsmoothness=1", icon: shaderIcon);
    yield return new SearchProposition(category: "Affects", label: "Emission", replacement: "affectemission=1", icon: shaderIcon);
}

変数

dataThe data field can hold any user data that the user can retrieve later to determine the nature of the proposition.

コンストラクタ

SearchPropositionCreate a new search proposition.