This struct collects all the ContentLoadInterface.LoadSceneAsync parameters in to a single place.
autoIntegrate | True if the scene should be automatically integrated after the load completes. If this is set to false, the user must call ContentSceneFile.IntegrateAtEndOfFrame when they are ready to integrate. |
loadSceneMode | See LoadSceneMode. |
localPhysicsMode | See LocalPhysicsMode. |