Version: 2023.2
言語: 日本語

WriteManagerParameters

struct in UnityEditor.Build.Content

マニュアルに切り替える

説明

Defines the write parameters for the ContentBuildInterface.WriteGameManagersSerializedFile function.

変数

globalUsageThe global lighting information to use when writing the serialized file.
referenceMapThe set of external objects that can be referenced by this serialized file.
settingsThe settings to use when writing the serialized file.