targetGuid | The GUID of the target, such as the one returned by TargetGuidByName. |
fileGuid | The GUID of the file or folder reference. |
Removes the given file from the list of files to build for the given target.
using UnityEditor; using System.IO; using UnityEditor.Callbacks; using UnityEditor.iOS.Xcode;
public class Sample_RemoveFileFromBuild { [PostProcessBuild] public static void OnPostprocessBuild(BuildTarget buildTarget, string pathToBuiltProject) {
// Stop processing if build target is not iOS if (buildTarget != BuildTarget.iOS) return;
// Initialize PBXProject string projectPath = PBXProject.GetPBXProjectPath(pathToBuiltProject); PBXProject pbxProject = new PBXProject(); pbxProject.ReadFromFile(projectPath);
// Get the GUID for the Main target string mainTargetGuid = pbxProject.GetUnityMainTargetGuid();
// Get the file GUID you want to remove string filePath = "Path/To/ExampleFile.txt"; string fileGuid = pbxProject.FindFileGuidByProjectPath(filePath);
// Remove the file from build. Note that this doesn't remove the file from project pbxProject.RemoveFileFromBuild(mainTargetGuid, fileGuid);
// Apply changes to the pbxproj file pbxProject.WriteToFile(projectPath); } }