Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

ContentSceneParameters

struct in Unity.Loading

/

Implemented in:UnityEngine.ContentLoadModule

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

This struct collects all the ContentLoadInterface.LoadSceneAsync parameters in to a single place.

Properties

autoIntegrateTrue if the scene should be automatically integrated after the load completes. If this is set to false, the user must call ContentSceneFile.IntegrateAtEndOfFrame when they are ready to integrate.
loadSceneModeSee LoadSceneMode.
localPhysicsModeSee LocalPhysicsMode.