Version: Unity 6 (6000.0)
LanguageEnglish
  • C#

RenderTextureMemoryless

enumeration

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

Flags enumeration of the render texture memoryless modes.

Properties

NoneThe render texture is not memoryless.
ColorRender texture color pixels are memoryless when RenderTexture.antiAliasing is set to 1.
DepthRender texture depth pixels are memoryless.
MSAARender texture color pixels are memoryless when RenderTexture.antiAliasing is set to 2, 4 or 8.