Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

AnimatorTransitionInfo

struct in UnityEngine

/

Implemented in:UnityEngine.AnimationModule

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

Information about the current transition.

Properties

anyStateReturns true if the transition is from an AnyState node, or from Animator.CrossFade.
durationDuration of the transition.
durationUnitThe unit of the transition duration.
fullPathHashThe hash name of the Transition.
nameHashThe simplified name of the Transition.
normalizedTimeNormalized time of the Transition.
userNameHashThe user-specified name of the Transition.

Public Methods

IsNameDoes name match the name of the active Transition.
IsUserNameDoes userName match the name of the active Transition.