Version: Unity 6 (6000.0)
LanguageEnglish
  • C#

TriangleMeshGeometry

struct in UnityEngine.LowLevelPhysics

/

Implemented in:UnityEngine.PhysicsModule


Implements interfaces:IGeometry

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

Contains the basic geometric shape of a non-convex mesh (sometimes known as a triangle mesh).

The only way to retrieve this shape is to use the MeshCollider.Geometry property to get it from a non-convex MeshCollider component.

Properties

GeometryTypeReturns the geometry type of this shape, which is TriangleMeshGeometry.
ScaleThe scale of this geometry.
ScaleAxisRotationThe rotation of the scale axis of this geometry.