Version: Unity 6 (6000.0)
LanguageEnglish
  • C#

StartDragArgs

struct in UnityEngine.UIElements

/

Implemented in:UnityEngine.UIElementsModule

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

Provides entry points to initialize the new drag-and-drop operation.

Properties

title The title displayed near the pointer to identify what is being dragged. Should be set during the BaseVerticalCollectionView.setupDragAndDrop callback.
visualMode The mode to use for this drag-and-drop operation.

Constructors

StartDragArgs Initializes a StartDragArgs.

Public Methods

SetGenericData Sets data associated with the current drag-and-drop operation.
SetPaths Stores an array of paths to assets being dragged during this drag-and-drop operation.
SetUnityObjectReferences Sets Unity Objects associated with the current drag-and-drop operation.