Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

ApplyPluginList

class in Unity.Android.Gradle

/

Inherits from:Unity.Android.Gradle.BaseBlock

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Description

An element that holds a list of plugins to be applied in a gradle file.

For more information about the element, see Gradle's documentation: Applying plugins

Constructors

ApplyPluginListElement constructor.

Public Methods

AddPluginByNameAdds an apply plugin: '{name}' element to the block.
AddPluginRawAdds an apply plugin: {value} element to the block.

Inherited Members

Public Methods

AddElementAdds a new element as a child.
ClearClears the content of this element.
GetElementGets an element by ID.
GetElementsGets all custom child elements.
GetNameGets the name of the block. In some cases, the name is the signature of the function.
GetRawGets the raw value of this block.
GetUniqueNameGets the unique name of the element.
RemoveElementRemoves a child element by id.
SetRawSets a raw string value to this block.
ToStringGets a serialized value from this block.
AddElementDependenciesAdds a list of dependencies by ID to this element.
AddElementDependencyAdds a dependency to this element.
GetElementDependenciesIDsGets a read-only list of element IDs that this element depends on.
GetIDGets the unique ID of this element.
RemoveRemoves this element from the file.
RemoveAllElementDependenciesRemove all element dependencies.
RemoveElementDependencyRemove an element dependency.
RemoveElementDependencyByIdRemove an element dependency by ID.
ResolveConflictResolve a conflict if another script has already modified the element.