Enum mask of possible shader channel properties that can also be included when the Canvas mesh is created.
Property | Description |
---|---|
None | No additional shader parameters are needed. |
TexCoord1 | Include UV1 on the mesh vertices. |
TexCoord2 | Include UV2 on the mesh vertices. |
TexCoord3 | Include UV3 on the mesh vertices. |
Normal | Include the normals on the mesh vertices. |
Tangent | Include the Tangent on the mesh vertices. |