Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

FontRenderingMode

enumeration

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

Font rendering mode constants for TrueTypeFontImporter.

Properties

SmoothUse Anti-Aliased Font rendering. When using dynamic fonts, this is the mode which is fastest in rendering font textures.
HintedSmoothUse Anti-Aliased Font rendering with hinting. This forces character lines to run along pixel boundaries.
HintedRasterUse hinted font rendering without anti-aliasing. This is the crispest font rendering option, and may be most readable for small font sizes.
OSDefaultUse the OS default font rendering mode. This mode is only available for dynamic fonts, as static fonts are generated at build time.