Version: Unity 6 (6000.0)
LanguageEnglish
  • C#

FSR2CommandInitializationData

struct in UnityEngine.AMD

/

Implemented in:UnityEngine.AMDModule

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Description

Represents the initialization state of a DLSSContext. You can only use and set this when calling GraphicsDevice.CreateFeature.

Properties

displaySizeHeightThe height of the presentation resolution targeted by the upscaling process.
displaySizeWidthThe width of the presentation resolution targeted by the upscaling process.
ffxFsrFlagsInitialization flags. Additional resources: FfxFsr2InitializationFlags.
maxRenderSizeHeightThe maximum height that rendering will be performed at.
maxRenderSizeWidthThe maximum width that rendering will be performed at.

Public Methods

GetFlagHelper function. Identifies whether an initialization flag is set or unset. See Also: FfxFsr2InitializationFlags.
SetFlagHelper function. Controls the initialization feature flags set. See Also: FfxFsr2InitializationFlags.