Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

GraphicsDevice

class in UnityEngine.AMD

/

Implemented in:UnityEngine.AMDModule

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Description

Provides the main entry point for the AMD Module. Use this to interact with specific AMD graphics card features.

Static Properties

deviceGets the device created by GraphicsDevice.CreateGraphicsDevice. If the device hasn't been created this property evaluates to null.
versionGets the version that corresponds to Unity's host plugin that manages the AMD.AMDUnityPlugin official library.

Public Methods

CreateFeatureCreates a specific AMD feature.
DestroyFeatureDestroys a specific feature created with GraphicsDevice.CreateFeature.
ExecuteFSR2Records the execution of FSR 2.0 into a rendering command buffer. This call does not execute the command buffer, it only appends custom commands into it.
GetRenderResolutionFromQualityModeQueries the resolution configuration from a specified quality mode preset.
GetUpscaleRatioFromQualityModeGets a precomputed upscaling ratio based on a preset quality setting.

Static Methods

CreateGraphicsDeviceCreates the main API object. Call this method only once in your application.