Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

IKeyboardEvent

interface in UnityEngine.UIElements

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Description

This interface describes the data used by keyboard events.

Properties

actionKey Gets a boolean value that indicates whether the platform-specific action key is pressed. True means the action key is pressed. False means it isn't.
altKey Gets a boolean value that indicates whether the Alt key is pressed. True means the Alt key is pressed. False means it isn't.
character Gets the character entered.
commandKey Gets a boolean value that indicates whether the Windows/Cmd key is pressed. True means the Windows/Cmd key is pressed. False means it isn't.
ctrlKey Gets a boolean value that indicates whether the Ctrl key is pressed. True means the Ctrl key is pressed. False means it isn't.
keyCode The key code.
modifiers Gets flags that indicate whether modifier keys (Alt, Ctrl, Shift, Windows/Cmd) are pressed.
shiftKey Gets a boolean value that indicates whether the Shift key is pressed. True means the Shift key is pressed. False means it isn't.