Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

GeometryUtility

class in UnityEngine

/

Implemented in:UnityEngine.CoreModule

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Description

Utility class for common geometric functions.

Static Methods

CalculateBoundsCalculates the bounding box from the given array of positions and the transformation matrix.
CalculateFrustumPlanesCalculates frustum planes.
TestPlanesAABBReturns true if bounds are inside the plane array.
TryCreatePlaneFromPolygon GeometryUtility.TryCreatePlaneFromPolygon creates a plane from the given list of vertices that define the polygon, as long as they do not characterize a straight line or zero area.